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**Just an issue to discuss and keep track of new features planned or that could be cool to be included in the plugin.**
Gonna open https://github.com/AnidemDex/Godot-DialogPlugin/discussions/ if I se…
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Make similar scripting langue to Ren'Py Langue.
It can base on python [fairyscript](https://pypi.org/project/fairyscript/)
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Several users asked us for support for jumping to other scripts and dialogues.
I believe that we can implement it in expanding the functionality of `jump` with path support.
```renpy
menu jump_test…
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Bruh
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thank you
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hello, when i try this demo, i find that if elif else is not working.
Thanks
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Come chat about the project on the [Godot Extended Libraries](https://discord.gg/tm2ZcBU) Discord!
# Sources
The ideas that follow stem from a desire to emulate and synchronize features from the…
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Similar to Task system. Speaking strictly from a backend position, these will be stored in a cyclic graph as nodes. If a dialogue option gives an opportunity to move to another line of dialogue this *…
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Need to fix this we should be able, thanks to how godot is coded,
easy be able to suport any variable type that GDScript supports.
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- [x] https://github.com/aloisdeniel/awesome-monogame
- [x] https://github.com/Apostolique/Apos.Gui
- [x] https://github.com/asweigart/PythonStdioGames
- [x] https://github.com/azhirnov/FrameGraph
…