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**Is your feature request related to a problem? Please describe.**
Currently, the MuJoCo parser doesn't support applying texture directly to primitives. For instance, if a geometry is specified by pr…
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Is it possible to use jpeg or png textures if I need to use just triplanar mapping for a mesh texture?
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I want to to register model along with texture of 3d human model such that I get UV map for SMPL registered human. How can I achieve this?
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합성할 이미지에 texture mapping하여 합성
texture mapping시 color 적용 필요
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Currently, when multiple materials are applied to an object, only the top/highest priority material is shown. I would love to collect thoughts on how to allow true material layering, with blending be…
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\python\Lib\site-packages\nvdiffrast\torch\ops.py", line 47, in _get_plugin
raise RuntimeError("Could not locate a supported Microsoft Visual C++ installation")
RuntimeError: Could not locate a …
lcwzx updated
3 weeks ago
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Some of converted GLTF files have incorrect texture mappings:
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[norisk.friends.error.user_not_found](https://github.com/user-attachments/assets/1a7ccefc-5d3f-4ec6-b32a-a927b6eda6c6)
[nrc.ui.modules.value.radius](https://github.com/user-attachments/assets/66b5fc2…
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Is possible draw vertex and map texture UV to vertex ?
Like https://people.eecs.berkeley.edu/~ug/slide/pipeline/assignments/as9/texture.gif