-
Hello, thank you for your shader and I am looking for something like this.
However I found there is some gradient shadow in the model when I use your toon shaders.
![default](https://user-images.git…
-
如题
-
There are cases/certain angles where the outline will actually appear disconnected from the model itself and just look like a random blob instead of something intentional.
The reason for this is b…
-
aingdiffusion_v12.safetensors has been already in models/stable_diffusion.
mm_sd_v15_v2.ckpt has been already in models/AnimateDiff.
control_v11p_sd15_lineart.pth has been already in models/ControlN…
-
Hi, Great work!!
I have one question: in the paper, you said that "we adopt flash attention [6] in all attention layers, including the text encoder, UNet, VAE, ControlNet models, and motion modules".…
-
I'd like to see a couple more samples include. I'd be happy to open a PR with them myself after getting some help figuring them out.
- [ ] Skybox
- [ ] Simple Model animation
- [ ] Custom (toon) …
Eeems updated
4 years ago
-
In the title. If I export a model via blend2bam and enable toon shading with a light ramp, directional lighting is not respected. In the same seen I have a panda model thats egg based and a bam expor…
-
**Describe the project you are working on:**
A Tomb Raider game, atm . .
**Describe the problem or limitation you are having in your project:**
I've been using the toon shader for fun, and I saw …
-
除了降低分辨率,步数,等参数设置,还有什么其他加速方法吗比如支持lcm,animateDiff-Lightning
-
D:\DiffSynth-Studio-main\diffsynth\models\attention.py:54: UserWarning: 1Torch was not compiled with flash attention. (Triggered internally at ..\aten\src\ATen\native\transformers\cuda\sdp_utils.cpp:4…