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I apologize if this isn't the right place for this -- there are so many parties involved in this issue, I'm not sure where to go.
My issue is that I would like to use SteamVR_Behaviour_Pose with …
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Hi there,
I am currently working with a team, on a VR Project for the Dutch Police. We need to use the trackers as controllers to make the gun props we have, work in game. However it seems like the…
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**Describe the bug**
I am trying to find a way to reestablish a communication from a Vive Controller (or Vive Tracker) after it was turned off and on again. In the current state of *libsurvive* with …
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At some point I'm going to need to query vive trackers' poses at each frame for capturing ML training data. I could do this using `backend_openxr_*`, but maybe vive tracker support could go into Stere…
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So I've completed a 3d printable design for vive tracker mount on reverb g2 & the tracker seems to mount solid
![20210301_222528](https://user-images.githubusercontent.com/41151801/109575510-db4a99…
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Hello,
I am trying to use this repository to use vive tracker with ROS and keep on getting errors.
I am using ubuntu 18.04 with ROS melodic.
As you know ros melodic uses python 2.7 and thus keep …
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Hi,
Exploring Unity XR SDK, I've came across the following problem: one of my Vive trackers (`model_number: Vive Tracker MV, htcComposeTime: 2017-04-05 10:43:01.844000`) does not appear in the Inp…
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Hello,
Is it possible to set vive tracker as default input controller for all sessions of steamvr app to not change controller at each new launch of steamvr?
It would be nice to do this from code,…
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I've had a Vive and (v1 base stations) for a couple years, and recently got a Vive Tracker 2.0. Motion compensation works with the tracker if I use the Vive as the headset.
The problem is that I al…
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I have tried for days to get the Vive Tracker to follow a correct track when it's selected as the motion compensation device.
See link to video demonstrating the issue.
[YouTube - Problem Motion Com…