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The conversion from degrees to pixels is working just fine, but if i try to convert the pixels back to degrees again it is off
example:
lat = 36.1
lng = -5.4
degtopx ->
x = (lon + 180) * (mapW /…
JoepS updated
5 years ago
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How can I tweak this to support non-2x1 panorama sizes? That is, 360 degrees yaw but not 180 (~150) degrees pitch?
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On Sat May 29 16:10:11 2021, jidanni@jidanni.org wrote:
> We read
>
> The full circle is 2 pi radians or 360 degrees or 400 gradians. The
> result is by default wrapped to be i…
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Thanks for this awesome library!
Just reporting a few cases where very similar paths sometimes succeed, and sometimes fail, in case they're useful.
Note that, in order to actually see these path…
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Hey, thanks for the package!
How can I change the degree for orientation.x to use full 360? thanks for the help
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Rotation of objects in the timeline only works from 0 to 180 degrees. From 180 degrees are negative -179, -178 ...
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### System information
- **SolveSpace version:** 3.1~7d379e7f
- **Operating system:** Ubuntu 22.04
### Expected behavior
Body should be sliced
### Actual behavior
Body is lathed while …
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The current 360 degrees firing is somewhat problematic for both PvE and PvP.
As long as you have a lot of ammo, just park the driver's seat up against a wall and you can cut down a horde no problem…
Deide updated
6 months ago
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Hi,
I have a 360 panorama image. How can I display it in 3D?
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Currently, the "tod" UI control selects from the range between 0 and 100, but an event interceptor maps this to 0 to 24.
Roughly, what tod means is to offset the current view by the selected number…