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mednafen_psx's savestate size changes based presumably on what's loaded at the time. In typical use cases the only real consequence is that RetroArch spits out `RetroArch [libretro WARN] :: warning, s…
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Seems that https://github.com/ViGEm/DsHidMini not supported in RetroArch at least it don't do auto configuration (tested with the SXS mode in DsHidMini)
DsHidMini Support PS2 and PS3 Controllers wi…
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Vulkan has been released. Vulkan would be great because it has the same compatibility between desktop and mobile.
https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/xhtml/vkspec.html#in…
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https://github.com/ColleagueRiley/RGFW
https://github.com/ColleagueRiley/RGFW/blob/main/examples/buffer/main.c
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Mamedev would prefer that the debugger be accessible in Retroarch. I believe this is for bug reporting purposes. I've asked them to elaborate as necessary here.
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Want to back this issue? …
jvook updated
4 years ago
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I'm working with a `gauntleg` ROM and CHD set that I tested with the original MAME 0.159 where it boots as expected. With RetroArch in Windows 10 x64, the game not only does not load but it also crash…
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Device: Powkiddy RGB30
OS: JELOS RK3566-BSP
Build system: JELOS build system with docker
Build options: platform=unix CPU_ARCH=arm64 HAVE_DYNAREC=1 DEBUG=1
Hello. I get a segmentation fault when…
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Hi,
I've got few Sega Saturn roms that worked good on previous emulatorjs v3.xx.
When running some of this games on v4.xx it show a blank screen.
For example, when running VirtuaCop - it works…
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Cxbx currently can't be converted into a libretro core, since the Cxbx executable is build such, that it reserves the lowest possible memory address, in order to be able to load Xbox executables there…
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Sega Saturn has a particular issue where memory appears to be byteswapped, and pointers are 4-bytes large, resulting in difficulties for creating achievements.
This is rooted in a core issue of lib…