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### Describe the bug
moveTo moves to an incorrect position after dolly. please see the attached video.
### To Reproduce
Steps to reproduce the behavior:
1. Go to https://yomotsu.github.io/camera-c…
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### Environment
Featurettes RC 7.1.8.9103842320
CPU: AMD Ryzen 5 3600 6-Core Processor (3600 MHz)
Memory: 16334 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.4412)
Graphics Card Vendor:…
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Hi, I've found, that «Half down -> Fully down -> Half up -> Fully up» works only when shutter speed is fixed. When I set shutter speed to BULB on ILCE-7C (for example, to control timings programmatica…
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```
Hello.
It would be really nice to have user-defined values for the camera
(positioning, heading, pitch, roll, zoom) so we could remember those values to
re-create that camera angle later.
Well…
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```
Hello.
It would be really nice to have user-defined values for the camera
(positioning, heading, pitch, roll, zoom) so we could remember those values to
re-create that camera angle later.
Well…
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After i change camera position orbit controls stop targeting target and instead of rotating arounf object - they start to rotate around camera position
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August 16 - 30: Customize Digi Cam Control for use at ALICE workstation with the following requirements
MUST
• easily maintain connection with cameras (without intervention)
• have (nearly) con…
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Hello!
We want to animate a camera entity around a target position, but it only works when we enable the look-control component which resullts in a weird camera behaviour. So we need to disable the…
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Mod may need to be updated again because useless pros update. It works fine in normal gameplay but will crash in proving grounds when trying to use free camera bound on num controls same as gears it d…