-
The offending bit of [the script](https://github.com/facebookresearch/fastText/issues/161) is `tr 0-9 " "`. So `'1st'` and `'3D'` are not in `wiki.en.vec`.
`'It won 1st place in the 3D film contes…
-
By adding new file format modules it might be desirable for users to work in versatile but less optimal formats (like FBX, complex loading, large files) converting to higher performance formats (like …
-
Hi, @zzuxzt
I compiled these packages and launch the simulator successfully. But no pedestrian model spawned, I noticed that the ros logger were logging the spawning of the agents without any proble…
-
From vg-macktrucks-com-rd created by [shirin27](https://github.com/shirin27): Netcentric/vg-macktrucks-com-rd#34
**Description**
A 360 image view of a truck in the configurator
Sliding navigation…
-
Hello!
If I add a NavigationView the touch Event does not get forwarded to Unity. Do you know a way how to solve this?
ZStack {
NavigationView {
}
Text("Hello World").onAppear {
le…
-
UI in navigation mode must be able to show map, camera feed (mono or 3D), and sonar echos.
An example camera feed and sonar echo is depicted in the image below.
![image_5a271986-bc86-4394-833f-c…
-
```
Need to implement 3D scene viewer window (engine view) that represents current
state of the level being edited.
- use engine input handling with callbacks from UI to editor when entity was
selec…
-
Hi Zylann
So I've been working on this AI mechanic where an AI 3d character generates a path at regular intervals when following the player whenever the player's character is within detection range…
ghost updated
3 years ago
-
Followup to https://github.com/Abb4/earie-treasures/pull/30, specifically https://github.com/Abb4/earie-treasures/pull/30#issuecomment-1676478024
Broader Discussion and problem statement: https://g…
-
The Casio CG50 features a 3D graphing mode. Although clunky to use, it has proved a barrier to Numworks adoption in some colleges we have spoken to.
A 3D graphing mode in which lines, planes etc. …