-
Hello @kutlugsahin - thank you for maintaining this library.
Experiencing an issue with `.smooth-dnd-container` built from the `` component:
My code looks similar to:
```
...
…
-
I am currently using a master-detail iPad U: inside a UISplitViewController I have the left (master) side contain a UITableViewController, and the right (detail) side, a UIVIewController inheritor con…
-
Just thought that Sodium's biome blending looked way better than Vanilla's. Someone in a modding discord explained to me that Sodium had per-vertex smoothing rather than per-face, leading to a non blo…
-
I believe `scrollIntoView` should default to `block: "start"`, but appears to be defaulting to `block: "center"`. This causes behavior differences from browsers with the built-in helpers; and also me…
-
The current version does not update normal vectors. This should be done in case raster is not used for the elevation of vertices. This could lead to non correct shadings and smoothing.
-
Currently if you set the zoom level of a SpectroConfig to a higher level than the images available (if it's created for zoom level 2 with 1+2+4 tiles then moving it to zoom level 3 will allow to try a…
ixio updated
2 months ago
-
! `c()` method returned a vector of unexpected size 10002 instead of 10000.
ℹ In file c.c at line 414.
ℹ Install the winch package to get additional debugging info the next time you get this error.
…
-
```
When an attempt is made to construct a raw rate map for a
variable that has zeros in the denominator, the error message
says: Base values contain non-positive numbers. Cannot perform
smoothing.
H…
-
This is the "out of the box" experience.
When you open this project in VSCode does it Just Work?
related #17
-
**Application Version**
Cura 5.5.0
**Platform**
Cura 5.5.0
**Qt**
Cura 5.5.0
**PyQt**
Cura 5.5.0
**Display Driver**
AMD Adrenalin Edition 23.11.1
**Steps to Reproduce**
1. Tur…