-
### Bug Description
Bot joins call but fails to play audio when prompted.
### Steps to Reproduce
1) Launch bot with command character and youtube link
3) Bot fails to join and produces error in co…
-
### Describe the bug
In the Bedrock server interface, information such as the server name and the number of players can be displayed. However, upon attempting to join the server, a message indicating…
-
![image](https://github.com/micro-nova/AmpliPi/assets/114415937/1194b776-023e-4d51-8cb8-960891030c42)
Some album arts make it difficult to read the actual song info, It may be good to give the song i…
-
When setting up a 3 player game the 2nd and 3rd players starting location are different from what's on the setup card (they're swapped).
-
### Expected behavior
Loading chunks around a build does not make player ping go up.
### Observed/Actual behavior
Loading chunks around a build makes player ping go up without a limit if done corre…
-
`leaveVoiceChannel()` and `joinVoiceChannel()` are the only ways of easily modifying connections that is exposed in the library.
It would be nice to have an easy to use function like moveVoiceChann…
-
### Discussed in https://github.com/inkle/ink/discussions/914
Originally posted by **egyptthecreator** September 14, 2024
I want to allow a player to pick their name for the duration of a play…
-
### Is your feature request related to a problem? Please describe.
When "Hide Specialization & Class Text" is unchecked I would like a second option to disable showing the Class Text after the level.…
-
# JSON Object popcorn hack
### rpg.md
-sets up the player, background, and controls
-gets sprite data
-background data
-gets all assets
### gamcontrol.js
-creates the game environment
-cre…
-
## 🐛 Bug report
Player movement is jittery, potentially due to wrong packet implementation based on Pandaria 5.4.8 core.
This is only visible when observing other players.
Apparently this is …