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* Phaser version(s):
2.15.0 CE
* What steps produce the bug:
Run any phaser setup using the latest CE version (2.15.0) on an ios device (i can confirm this from an iPhone X running ios 13), and u…
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_Feature Request_
Firstly, thanks so much for this great and well-documented library!
Currently there is the beautiful option of loading PVRTC (or other compressed texture formats) with `Phaser.…
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Hello,
I added another component on which the page is being redirected after leaving phaser game.
Following is the code I am using to destroy game component -
```
this.game.scene.remove('Scene…
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**Describe the bug**
I think that the title error is caused by testing using (inheriting) the Serializable class in Main.
This error did not occur with kotlin version 1.3.50 and kotlin-serialization…
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Is it possible to write my own custom render to support any other third-party WebGL library such as phaser.js?
I'd like to use this visual editor to create GUI elements for my game that is made in Ph…
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### How frequently does the bug occur?
Always
### Description
I'm migrating from realm-java to realm-kotlin and I've encountered issue similar to https://github.com/realm/realm-kotlin/issues/…
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When googling something for Phaser 3 we get many links to Phaser 2 examples (half or more).
Please, try to add special tags to the site to skip indexing text "View Pahaser 3 examples here".
![im…
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I'm not sure if it's an issue actually, maybe it's not implemented yet. On Wii U you can use the touch screen to point like you were pointing with a Phaser, the "problem" is that pressing the trigger …
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hello,
I got an error when I used mathphaser:
/share/home/yzwl_hanxs/anaconda3/envs/danbeixing/bin/meth_phaser_parallel:235: FutureWarning: When grouping with a length-1 list-like, you will need to …
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@thanhtungtnt @lamanhdai
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