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Tracking issue for investigating (not necessarily actually implementing) an SDL backend for kapp. This should be a separate crate (`kapp-sdl`) within this repository that is exposed through `kapp` via…
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I'm trying to build a project using SDL2 that can compile on both iOS and Android.
While iOS is pretty straightforward and works fine just by compiling the static SDL2 libraries from their own Xcode…
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[SDL has some clever assertion code](https://plus.google.com/+RyanGordon/posts/KzV6sLdALX7); we should probably use that outside the dedicated code.
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### Describe the project you are working on
Project Heartbeat, a rhythm game
### Describe the problem or limitation you are having in your project
The current input system isn't in the best c…
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@DominusExult, @wench, I would like your advice.
The Cheat Screen keyboard handler takes the SDL KEY_DOWN events and dispatches on the SDL_Keycode ( the pressed key ) with almost no attention to th…
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Hi, ive tried the ptitseb fork for pandora, and I achieved to build the game for rpi3. The problem its than there is some trouble/bug with sdl and the game crashes due some peep mouse event. so, Ive t…
ghost updated
4 years ago
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Provide a SDL::App like module with a POE implementation.
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It would be nice if this library was future-proofed for SDL3. (maybe it's better to create a new repo, I don't know)
Main difference is that In SDL3 the `SDL_syswm.h` header has been removed and `S…
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## 1. 克隆项目
- ***首先点击 `fork` 按钮, fork一个 `dev`分支到自己的名下***
![image](https://github.com/user-attachments/assets/5a5408f4-506e-4d21-ab6b-9b61a7000086)
- ***克隆项目的时候需要注意, 使用 `git clone --recursive h…
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### Tested versions
- Reproducible in 4.3. Introduced with commit [07313a08f41146e30005acfa784bdf005d23750b](https://github.com/godotengine/godot/commit/07313a08f41146e30005acfa784bdf005d23750b)
…