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https://github.com/phil294/git-log--graph/issues/40#issuecomment-1962294235
> Sorry for asking here. I'm not sure if this is an issue or if I'm not understanding it right.
I noticed that the edito…
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With shaders being able to react to the mouse now, like in CubeLines, one shader I think would be really cool is fluid simulation that interacts with the cursor. One example on ShaderToys is [Chimera'…
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**Do you want to request a *feature* or report a *bug*?**
Bug
**What is the current behavior?**
In React 16, a text input with a value and autofocus will set the cursor at the _end_ of the input.…
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Expected behavior (works in FF, not in IE):
Mouse-over: hand/pointer cursor
Move: move cursor
Drop: hand/pointer
Mouse-out: no specified cursor (reacts with other elements naturally)
Current beh…
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### Describe the bug
When the Text Content of a SelectItem is longer it moves inwards. This only seems to happen if the Text is longer than the width of the Select component.
However for some Selec…
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- Fix the height.
- React to moving through the document with a cursor.
- Remove grey area between line numbers and text edit.
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### Describe the bug
Dropdown is empty as onChange event value property gets undefined if Dropdown has optionValue set.
Note:
In the stackblitz I created two dropdowns. One with optionValue and o…
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I was trying out the hover-tooltip plugin, in the hopes of rigging a little solution together since custom widgets aren't functional in React yet [annotorious-openseadragon (#179),](https://github.com…
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### Description
I'm not sure if it's a bug or a misunderstanding on my side.
#### Expected behavior
Running the samples I would expect to be able on the oculus go browser: to open them in the…
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**Is your feature request related to a problem? Please describe.**
Rerolling now takes 2 clicks, moving down and then confirm. More effort than needed and introduces minor chance of errors happening.…