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- axmol version: lastest
- devices test on: iPhone 7 plus
- developing environments
- NDK version: r23
- Xcode version: 14.2
- cmake version: 22
Steps to Reproduce:
1. Download
[Test…
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- axmol version: Latest
- devices test on: Linux
- developing environments: Linux
- cmake version: 3.25.2
Steps to Reproduce:
When you setMaterial() on a 3D mesh, its rendering is tweaked an…
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**Is your feature request related to a problem? Please describe.**
Coping file is slow and inefficient
**Describe the solution you'd like**
Use links
**Describe alternatives you've considered*…
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- devices test on: PC, windows 10
- developing environments
-both requirement python versions from the description
![image](https://user-images.githubusercontent.com/120378517/218153264-3cb6aa…
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- axmol version: Latest
VS2019 64bit build (32bit not tested)
Steps to Reproduce:
1. build axmol\thirdparty\xxhash
Build started...
1>------ Build started: Project: xxhash, Configuration…
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- axmol version: [current](https://github.com/axmolengine/axmol/commit/b94890cf00b2505300a8d3daca4116538fb9cce9)
- devices test on:
- developing environments
- NDK version: r19c
- Xcode vers…
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- axmol version: latest
- devices test on:
- developing environments
- NDK version: r19c
- Xcode version: 12.4
- Visual Studio:
- VS version: 2019 (16.11), 2022 (17.4)
- M…
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- axmol version: 07f9bf5
- devices test on: iPhone SE 2 iOS 16.1
- developing environments
- Xcode version: 14.1 (14B47b)
Steps to Reproduce:
1. Generate cpp-tests Xcode project.
2. Turn …
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I appreciate your effort, this not really an issue just a question on FPS. I am not advanced yet in graphics programming but on the route to it. I have never gotten beyond 60 FPS on axmole. I see with…
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Can you add Windows Universal Platform (UWP)?
It was available on older Cocos2d-x 3 versions