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This would be extremely useful to allow texture files(.dds, jpg, png, etc), and models(.fbx, .x, etc), to be loaded in at run time. I'd imagine it would load file streams in from the VirtualFileSystem…
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First section is more a reasoning as to why I even do this proposal, for tl;dr; - see actual proposal.
As we know, FBX is very thoroughly documented and effortless to use format, that doesn't cause…
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Whenever we import FBX files into our engine and extract animation data etc and play the animation back the Actions defined in blender are then applied to all bones which moves all nodes in the exact …
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Hi ! I just discover this amazing plugin and buy the premium version for use the max details. I have installed Blender for that, I'm more a 3ds max user.
I have import in Blender some buildings with…
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**Describe the bug**
Any parented models into a skeleton hierarchy are ignored at USD export.
Use cases:
* Eye parented to bone in face.
* Hook attached to the end of an arm.
**Steps to r…
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This would allow editing/generating/converting models with libgdx and exporting them to be used again with external editor like Blender.
I wrote a loader/converter for some old format to g3d, because…
ghost updated
4 years ago
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New to Potree and JavaScript in general.
I am using Potree at Commit e86cae71 (The current HEAD) on Windows 10. I tried to follow the Getting Started instructions and use `npm start` to start a loc…
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**Describe the bug**
A clear and concise description of what the bug is. Try to isolate the issue to help the community to reproduce it easily and increase chances for a fast fix.
**Assets require…
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Morning philm, not sure if you are still checking or supporting this but would post it here so if future people run into the same issue.
Exporting SATs as a whole works great, they come into FBX, t…
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Hello,
I tried to convert an ifc file using mago-3d-tiler, but the tiles were not outputting, so I used the debug option.
However, when I run the program, I get the following exception error.
…