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### Description
In the example shown below, when clicking the map to add points, the markers appear correct until you move the map. It appears that however the mouse screen X Y position is converted …
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**Description:**
I am experiencing issues with running the OllamaSpring application on my local machine. The details of the problem are as follows:
* Application: OllamaSpring
* Affected Versio…
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# Steps To Reproduce
- This bug reproduces with any sky, even when editing the default new sky.
- I created a sky to easily show this bug but it isn't necessary to use it to reproduce.
- Apply t…
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Hi! The current numbers mode often confuses me. I don't use it often, so usually I have already forgotten that skylight from above is the bottom number, and the light on the block below is the top num…
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In keeping with #94 and #95, allow more than two celestial objects in the sky, which likely requires a bit of architecture to allow arbitrary celestials
Could also include a shiny new moon of a diffe…
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This is absolutely amazing! 100% will be using it in all my future modpacks. I was going to create a mod exactly like this with the planned random events and everything so this is seriously amazing to…
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## Information
After BUG-226246 was fixed, llGetEnvironment() reports SKY_LIGHT fade_color index above 1.0 values.
Probably another parameter using a 3x multiplier that was addressed in BUG-2262…
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### Godot version
4.0.1.stable.arch_linux
### System information
Arch Linux x86_64
### Issue description
Setting the `sky_rotation` property of a `Sky` to a nonzero rotation changes the…
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**Is your feature request related to a problem? Please describe.**
When we click on any star or the Sun, we have its visual brightness in magnitude.
Noticed, that this magnitude is computed even …
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![DALL·E 2024-07-08 23 46 27 - A Disney-style illustration of a Border Collie walking in a park, enjoying the sun and a nearby lake The scene is vibrant and colorful with lush gree](https://github.co…