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### Summary of the new feature / enhancement
If I am switching between different agents, my history predictions may be relevant to one agent but irrelevant to another.
### Proposed technical implem…
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**Kibana Build details:**
```
VERSION: 8.9.0 Snapshot
BUILD: 64199
COMMIT: c131f41fd4180429bfee6a9ce857dd8e3f093d94
```
**Host OS and Browser version:** All, All
**Preconditions:**
1. 8.9.…
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### Describe the project you are working on
Any games using navmeshes.
### Describe the problem or limitation you are having in your project
Currently if you use the navmesh to calculate a pa…
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If a spy_point has multiple agents set, all with doers, and one of those has a `result`, what's the expected behavior? I think we need to consistently decide if _all_ agents are applied, or only the m…
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### Tell us about your request
When removing nodes due to consolidation I would like to be able to apply a taint to the node before it is removed.
### Tell us about the problem you're trying to so…
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**Kibana Build details:**
```
VERSION: 8.9.0 Snapshot
BUILD: 63663
COMMIT: b52988757f776d1a0b52bfd1b65a7ed448211651
```
**Host OS and Browser version:** All, All
**Preconditions:**
1. 8.9.…
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# Describe your concern
It's natural to provide ARIA properties on a custom element and then have the custom element implementation copy that property to a descendant. For example, aria-label, aria…
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when i try to launch the game in the launcher it just keeps saying "launch 1.8" even tho i already launched the game multiple times. I already tried to restart the launcher and my pc and yet it's s…
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Seems like they probably should, but it's possible they were also harmless in the original.
https://youtu.be/xxw4zLStfWc?t=362
This save is from a different issue, but at the same place.
[s…
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As it currently stands:
``` javascript
/**
* \brief Models a mechanical interaction between two located agents. Implemented by extending classes (LocatedAgent)
*
* Models a mechanical…