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## Backgroud
Currently GameServerSet supports batch updates in a user-defined manner by setting UpdatePriority and Partition. However, under this strategy, users need to frequently operate gss and gs…
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any chance of adding factorio to the list of gameservers?
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Hi,
How do you connect to other endpoints ?
For example https://api.nitrado.net/services/:id/gameservers/file_server/list
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**Is your feature request related to a problem? Please describe.**
Not really a "problem", just some quality of life improvements.
This is a follow up from some discussion on https://github.com/goog…
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DO
RAMNODE
- no chi
VULTR
- gameservers
- lots of US + EU locations + aus
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**Is your feature request related to a problem? Please describe.**
I'm not sure how this translate into other exporters but with prometheus currently when you use the `LastValue` aggregation there …
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**What happened**:
After upgrading to 1.41, we started getting a couple of new error messages in the logs for the Agones sidecar:
```
{"message":"the server rejected our request due to an error i…
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**What happened**:
```
Trace[1995358745]: [29.979963541s] [29.979963541s] END
panic: test timed out after 10m0s
running tests:
TestControllerSyncGameServer (9m59s)
TestControllerSyncGa…
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> [!NOTE]
> Milestone of #3766, which we are seeking feedback on. We will move forward with pieces that seem non-contentious, though.
# Testing
To vet In-place Agones Upgrades, we need a combin…
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[Agones](https://agones.dev/) is a tool for deploying and scaling gameservers using Kubernetes.
Basically the idea would be to use this to allow for easy scaling of gameservers for someone using Ku…