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### Details
Make GMod exclusive loading strings localize-able by default
Those appear in page's js SetStatusChanged function and loading panel itself
![Image](https://github.com/user-attachments/asse…
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CS:GO added a variable to CBaseViewModel that I believe would let us set the cycle arbitrarily for viewmodels
changing ENT:SetCycle to accommodate for ViewModels would allow lua to set t…
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Server running the x86-64 branch have been proven to have broken physics. I think this quite important for you and your TA Tool to know about. The physics issue especially affect trains and tracks in …
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mm#1 mm#2 mm#3 and mm#7 mm#8 mm#9 are the same set of chat sounds.
Couldn't find where mm #7-9 was stored
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### Details
Related to https://github.com/Facepunch/garrysmod-requests/issues/2107 request.
In this example map it don't happen if there's no `Next Stop Target` on path_track
https://github.com/user-…
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```
Executable: B:\server\steamapps\common\GarrysModDS\srcds_win64.exe
-Lua Stack Traces-
==================
Client
Lua Interface = NULL
Server
0. SetModel - [C]:-1
1. Do…
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An easy way for custom shaders to be implemented/included and networked.
Make a sexy looking garrysmod.
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Not something of high importance but I saw someone asking if they could translate the gamemode on the workshop.
If you're looking for a sample api to use: https://github.com/Facepunch/garrysmod/blo…
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Not sure if this is a Box86 issue - tested with latest commit as of writing ( f5658a607955e0ee66018bc2f5b0b51fa8910c4b ).
it can't launch using the `+host_workshop_collection` startup parameter, stop…
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Prompted by this issue: https://github.com/wiremod/wire/issues/1220
It's possible, for example, to get a list of available sounds, but there's no way to know which game the sound is from.
This sho…