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Lddc supports setting the ```-Wl-yp0x143=0x80``` flag to set things as Gameboy Color compatible. Is there an equivalent way for doing this with gbdk-n / sdcc?
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Makefiles in the examples are wrong:
```
CC = ../../../gbdk-support/lcc/lcc -Wa-l -Wl-m -Wl-j
```
should be
```
CC = ../../bin/lcc -Wa-l -Wl-m -Wl-j
```
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I've packaged gbdk-n for nix ( see https://github.com/NixOS/nixpkgs/pull/61709 ) , but i'd like few minors improvements : add a license file at project root, and please make a release, that would be …
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**Is your feature request related to a problem? Please describe.**
I'm always frustrated when I'm trying to make certain things like enemies and Boss behavior especially the latter.
**Describe th…
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Hello, when i open the placeholder file i found in gb-studio .
I see only 4color ,but the plugin export gbm say that i have 5 colors.
The export in .c seem to work correctly .
But when i want to co…
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More examples are needed as part of documented the available functions and showcase how to do stuff and how to build them. New and current examples needs to be checked for correctness as well as old g…
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I have the feeling that the current name is quite confusing and counter intuitive. It kind of implies that this version is from 2020.
Is the old one still relevant at all? Why not simply call it GB…
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Hey, Great project!
I find a little hard to play in English, so I would like to make a quick translation to Spanish.
I'm finding some errors when running Make. I'm using gbdk-4.0.6 on Windows 10 x…
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**Describe the bug**
32Bits versions of both Win10 and Win7 are unable to compile a project, giving the next error just below the "Linking..." line:
"Warnings:
- C:\tmp\/_gbstools/gbdk/bin/makebi…
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Interesting approach! Could this be expanded to support [RGBDS](https://rednex.github.io/rgbds/) projects?