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**Describe the bug**
We're seeing some weird behavior after upgrading from 0.7.4 to 0.7.5 specifically when raycasting against an InstancedMesh.
Raycasts from the camera are reporting instan…
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Creating a 3D engine can be hard sometimes, and yeah i know you can make a raycaster script on scratch and simulate 3D but i meant making a 3D patformer with all the 3D axis, 3D maze games on scratch …
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## Problem description
When casting a ray that starts exactly at the edge of an obstacle, depending on the angle and position of the ray, the ray may not trigger the 'Ray Intersected' condition…
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### Description
When rendering the [Google Photorealistic Tiles](https://developers.google.com/maps/documentation/tile/3d-tiles) data set - in common cases this can result in a loaded, rendered set…
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### 说明
源码注解的部分放到issue是因为这里可以方便地引用代码片段,这一点对于源码的注解非常有用,但是有一点不好的是issue的引用貌似只能是本repository的代码,所以我之前的fork的版本并不能引用,因此这个仓库的代码是手动引入的,具体的Babylon.js的版本为4d21914cba29d3b9671abfb12719490ae59e7e05。
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click to reset the view as well (zoom to fit)
from discord: https://discord.com/channels/915388055236509727/1138967638786179123/1242630645054967838
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In some places, the Bottle and Boat implementations have repeated code or could benefit from common patterns. This is a meta-issue to identify the places this could be done in.
Also, relieving http…
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Hi, I want to listen to the customlayer's click event. Just like this:
map.on('load', function () {
map.on('click', 'customlayer', function(e) {
console.log('customlayer click');
…
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### Increasing Access
The current p5.js math component is heavily cluttered and isn't nearly as optimized as it could be which makes it hard to not only use if you're trying to understand and interac…
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Errors such as:
E:\0-Skid Inc\Rend-main\src\lib-gui-builder\src\ButtonListBuilder.cpp(26,44): error C2039: 'enumerate': is not a member
of 'std::ranges::views' [E:\0-Skid Inc\Rend-main\vsbuild-rele…