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### For?
Other
### What can't you do?
Arctan2, arcsin, arccos and etc.
"Hue saturation value" node like in blender material nodes.
Height/bump to normal nodes
Maybe normal map mixing node like…
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Hi please could you add more explanative information about how to make the shader graph version work?
There is quite a lack of information about how to use the shader, and I am not well versed in co…
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# Writing a Shader Graph – blog _ undefinist – gamedev · programming · other things
Recently I wrote a shader graph / material editor for Hyde & Seek, a 30-week-long game project built in a custom en…
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### Describe the bug
`plots` crashes upon startup with the error (it's massive, here is the relevant bit):
```sh
> plots
OpenGL ES version: 3.2
Traceback (most recent call last):
File "/nix/st…
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https://github.com/user-attachments/assets/cc2c0fcc-d3dd-4985-b89d-dcd8b8d5f8a9
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Previews in the shader graph nodes are ~~completely broken~~ hacky, dirty and unreliable.
Currently they rely on a global texture `_PreviewTexture` set by the custom effect.
The shader graph gui…
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Can you make this into a URP node I can import into my visual URP shader graph? I'm trying to blend colors together on a sphere I have.
![image](https://user-images.githubusercontent.com/6277739/1191…
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Finally learned enough GLSL and THREE-flavored GLSL to be dangerous!
Went to port over some of my shader-toys and from what I remember the process went something like this.
1. Created a new shad…
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Shaders are extremely rendundant: the current terrain shaders only has a few differences with the default shader.
These shaders currently hardcode all characteristics of materials / lights as being…
mrlem updated
4 years ago
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### Search first
- [X] I searched and no similar issues were found
### What Happened?
Hello,
my Graph View is not working.
I've found some other reports about this, but none of them could fix m…