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Hi,
the SteamPipe beta versions of Day of Defeat: Source, Half-Life 2 Deathmatch and Counter-Strike: Source each have an independent set of the HL2 shared VPKs (whose contents were originally contain…
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Just used SteamCMD to install Half-Life Deathmatch:Source dedicated server on Linux (Debian 6, 64-bit).
The server does not appear to be automatically executing the "autoexec.cfg" file on start-up. …
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In the original Half-Life 1 the 357 had a zoom feature, which included the sight on the gun for multiplayer, But in Half-Life Deathmatch Source the sight on the model seems to be missing.
Half-Life 1…
ghost updated
11 years ago
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Ok so this is a thing that keeps randomly happening to me:
![preview](https://f.cloud.github.com/assets/5228413/960851/8c05fec8-04c2-11e3-8409-4efe4f6feb87.png)
Sometimes shutting down Gmod and star…
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The snark model for the world model is loading the world model for pick up rather than using a p_model (Player Model, used by GoldSource for Player's World Models.)
Half-Life 1:
![2013-09-13_00002](h…
ghost updated
11 years ago
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When ever you kill a person or commit suicide in HLDMS currently nothing shows up.
Also, back in the old version of HLDMS there are no weapon icons for the death notices besides suicide.
Half-Life:
…
ghost updated
11 years ago
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With Multicore Rendering enabled, the console can occasionally print messages out of order.
For example:
> ] find client
> "cl_ent_absbox"
> "cl_ent_bbox"
> client client cheat cheat
> - Displays t…
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Now that you've released a fix after 1 week of waiting for the hits not registering problem one would think everything is good...BUT..with this new update no servers are displaying in the "internet" t…
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Hi,
Are there any plans for moving HL:S to steampipe? because games need to be a steampipe to be able to mount on garry's mod
Thanks.
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Now that I have a NVidia GTX 650 I could enable all effects and only now I could note this issue, when I go to Options/Video/Advanced and tick "Use 'bloom' effect when available" and hit Ok, then Appl…