-
Hi,
on the AFrame github home page there is a code sample (the that loads AFrame version https://aframe.io/releases/1.3.0/aframe.min.js but the Glitch link that demos this code sample loads AFrame…
-
Hi, Great job!!
I cannot view Webvr html page, ex. aframe.io
Is there a way? maybe with:
import org.mozilla.geckoview.GeckoVRManager;
-
Hello Sir,
I have copy pasted the code provided by you (https://github.com/jgbarah/aframe-playground/blob/master/physics-01/fall.html) into notepad++, saved as an HTML file and tried to open in chr…
-
Hitting this on https://extent.network/audio-viz-demo/av-demo.html
```
[x] https://extent.network/audio-viz-demo/av-demo.html
undefined
[x] THREE.WebGLRenderer 95
starting audio
THREE.FBXLoade…
avaer updated
5 years ago
-
Create a networked-aframe adapter for [LiveKit](https://livekit.io) open source SFU, it's based on the [pion WebRTC stack](https://pion.ly/) (Go language).
The interesting part of this stack is usi…
-
Similar to #7 and will help add detection needed for #14.
This add in the per-iframe dropdown a "Open in editor" button that opens the site in the appropriate framework editor.
This will requir…
-
Finish text wrapping tests and PR to threejs repo
- https://github.com/AdaRoseCannon/aframe-htmlmesh/pull/11
-
aframe-physics-system offers 2 different physics engines: CANNON.js and Ammo.js.
Currently super-hands only works with the CANNON.js engine.
It would be great if super-hands could work with the …
-
As a user I want an option for high quality rendering in the browser with realistic lighting, shadows, reflection, ambient occlusion, etc.
One potential solution is to use an "off the shelf" web-ba…
kfarr updated
4 weeks ago
-
error in console `material.js:91 Uncaught (in promise) Error: Unknown shader gif`
perhaps shader registration method has changed in newer aframe?
kfarr updated
7 years ago