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Using sdl2 example from meson website.
Error:
```
ninja: Entering directory `C:/Users/chknm/TestingGrounds/C/testc/builddir'
[6/176] Compiling C object subprojects/SDL2-2.0.18/libsdl2.a.p/src_aud…
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TLDR: I have gotten it to work now, but found the instructions unclear.
Go version:
go1.21.0 windows/amd64
Go-SDL2 version:
v2?
SDL2 version:
SDL2-devel-2.30.2-mingw
OS:
Windows 11
…
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I have SDL 1.2 and 2.0 installed on my System. I get this while "make"
gcc -m32 -g -Wall -DNORMALUNIX -DLINUX -DSDL -L/usr/lib/i386-linux-gnu/ linux/doomdef.o linux/doomstat.o linux/dstrings.o li…
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Hello, I really do appreciate the work you have put into this project. However, some issues occurred when I tried to run this program.
The Exception is as follow:
Exception in thread "main" java.…
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SDL migrated to GitHub (https://discourse.libsdl.org/t/migration-to-github-is-in-progress/28730), including their bug-tracker, code and wiki:
- https://github.com/SDL-mirror/SDL is archived and doe…
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I tried to use `rapid` library with SDL2:
```
import SDL
develMain = rapid 0 $ \r -> do
(win, rend)
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When I use SDL audio and sync to audio, my framerate caps at around 43-44FPS. In order to run at full speed, I have to set the audio driver to QT Multimedia.
I am running the latest development bu…
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Could you please comment on how to make this code compile on Mac OS X? It seems you use two platform dependent header files (I think this code is would compile on Linux no problem) and I'm having tro…
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This is really a feature request/limitation, but I'll write the issue template as though it was a bug, because that makes it easier to see what's going on. It might be a duplicate of #338, but it isn'…
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Currently the renderer is based upon Open GL, but is only a prototype - it has issues such as having a max buffer size for vertices. An SDL based renderer would still be somewhat low level but allow t…