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Whenever two or more nail grenades are placed near each other, when they finish their cycle and explode, there is a time period where the empty space will deal large amounts of damage to players of an…
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I have a random-ass suggestion that might be possible to implement, as it's been implemented in ShadowOps and all: Fixing the Grenade Slot/Pocket weight penalty from that slot being used. I just alway…
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```
What steps will reproduce the problem?
1. Using LR and Equipment module
2.
3.
What is the expected output? What do you see instead?
I suppose it'd be better to utilize the grenade that comes from…
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```
What steps will reproduce the problem?
1. have a two or more guns of the sma etype in your inventory
2. equip one of these guns
3. use grenade hotkey
What is the expected output? What do you see …
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Weapon base to port all Half-Life 2 weapons. It should define the basic mechanics in a generic way that most weapons using this base need to only provide metadata such as fire delay, model, auto/singl…
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Hi
i have Tested your Mod , with 1920x810 in Ultrawide , works all fine so far , but the Flash Effects from some Grenades , like Cat8 , the M84 Flash Grenade , the White Flash Effect is just 4:3
TP555 updated
3 years ago
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Adding things like grenades, smoke, and other throwables can help gameplay.
- Add grenade, explodes after 3 sec of discharge
- Add smoke, make a smoke sphere around the player, and it lasts for 60…
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# Describe the bug
One can teleport loot instantaneously with loot zones. Example: teleporting an active grenade into a turret room.
# Steps To Reproduce
Steps to reproduce the behavior:
1. …
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Can we please have spray and tase share the invincibility from grenades, it's currently causing incidents where players are unable to move away from their own grenade.
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The following projectiles still persist after death:
- Rocket Launcher
- Grenades
- Hyper blaster
The below does not;
- BFG
- Grenade launcher
- Blaster
Should update the above project…