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In game http://www.buttonweavers.com/ui/game.html?game=8083, I have a Time & Space die, and my opponent has a Radioactive die, but the "Interaction with other skills in this game" section of the help…
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Desolator's eruption eventually gets saturated everywhere in the radius :(
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This is a simple feature request / idea that intends to give more flexibility to map architects and/or modpack creators.
Essentially, imagine providing a configuration file that allows per world/di…
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I'd like some way to be able to identify, with another plugin, which type of plot a player is currently standing in.
Any suggestions? I know with a normal cityworld you can use biome to check, but o…
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The (awesome) getting started guide for docker includes support for running on VirtualBox and suggests using docker-machine to manage that. While the provided commands do get the kubernetes cluster up…
whilp updated
7 years ago
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https://minecraft.curseforge.com/projects/nuclearcraft-mod
MOAR EU
on a more serious not.. it is up to you if you wanna include it. it supports EU as of 1.10 versions
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#152 is getting long. Opening this issue for the mapping of CV. Following up from https://github.com/ODM2/WOFpy/issues/160#issuecomment-317583449. Please edit as you see fit.
The format is waterml …
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OpenRA/OpenRA.Mods.Common/Traits/World/
Maybe this directory will be helpful?
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I had an idea while getting damaged by radioactive in-game. I'm not sure if it's feasible or even good. Nuclear reactors could be represented by blocks that interact with each other by radioactivity a…
ghost updated
7 years ago
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You are currently sharing checksum salt of Radioactivity module here:
[https://github.com/DigiTurku/kada/blob/master/code/modules/features/tkufi_configuration_feature/tkufi_configuration_feature.st…