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Notes for myself:
* Test gcc 6 compatibility
* rework SDL2 / ES and other GLES apps for new GLES library locations
* Rebuild all binaries for stretch
* Test new image based on stretch.
* Build …
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I noticed yesterday that XreaL had working parallax mapping, I know Darkplaces (used by Xonotic) has it too. What's missing to have that effect in our maps?
- [ ] ship height maps
- [x] automatica…
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As I wave around my right controller the character walks around, I couldn't find how to turn this off
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### System Information
TrenchBroom-Linux-v2019.4-Release.x86_64 on Ubuntu 18.04 x86_64, Linux 4.19.17-041917-generic
I've also tried this with 2019.5 RC2.
The hardware is an Acer Aspire 3, wi…
ghost updated
5 years ago
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_Note: This issue was originally titled ‘Grains collection glacially slow on FreeBSD 10.1 machine with multiple SSDs’. It has been renamed to better match the problem determined by the course of inves…
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Crash is happening on both 1.8.3 and 1.8.4. Bot running the same scripts that worked fine on CentOS 7.x for years is now randomly crashing several times a day after migrating (and re-compiling) on Ce…
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The SUPERHOT team made [a cool mod for singleplayer Quake a few years ago](https://superhotgame.com/SUPERQOT/). It is very fun to play.
[I put their source code up on Github because GPL](https://gi…
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The SUPERHOT team made [a cool mod for singleplayer Quake a few years ago](https://superhotgame.com/SUPERQOT/). It is very fun to play.
[I put their source code up on Github because GPL](https://gi…
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Hello again,
I've once more run into the goofy behavior I found in issue #169 but this time on a gaming desktop pc with both usb and ps/2 keyboards. So previously on yquake2, we uncovered that it …
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Apparently QuakeGVR clarity can be massively improved if it were possible to increase internal resolution (Super Sampling) to 1.5 for example.
Is it maybe possible to add some options that allows on…