-
```
Implement an SSAO technique to improve the graphics.
Some techniques will require to render a linear depth map.
- gamerendering.com -> SSAO :
http://www.gamerendering.com/category/lighting/ssao…
-
I see graphics are already being improved, we have better shadows now.
There are many mods created for DOOM 3 that may help in this task because they already have shaders and other stuff:
http://www…
-
```
When running this minimal testcase, I get either a freeze (the program
halts and can't be killed with CTRL-C) or an instant segmentation fault.
I discovered it while trying to debug a larger scri…
-
```
What steps will reproduce the problem?
If my application takes long to process some window event, some of the
subsequent events will be dropped. This happens at least for key press
events; I don…
-
```
What steps will reproduce the problem?
1. Display a window.
2. Press a key that produces a non-ASCII character (you may need to set
your keyboard layout to a foreign one).
3.
Paste in the traceba…
-
Including simply using it, but also specifying flags such as anti-alias, motion-blur etc.
-
```
What steps will reproduce the problem?
1. run this script
import pyglet
window = pyglet.window.Window()
label = pyglet.text.Label('Hello, world',
font_name='Times New Rom…
-
In the FrostBite 4 engine, they make a distinction between different types of lighting and they only modulate what they call "indirect diffuse" lighting by their ambient occlusion maps. See pages 74/…
-
```
When running this minimal testcase, I get either a freeze (the program
halts and can't be killed with CTRL-C) or an instant segmentation fault.
I discovered it while trying to debug a larger scri…
-
```
What steps will reproduce the problem?
If my application takes long to process some window event, some of the
subsequent events will be dropped. This happens at least for key press
events; I don…