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Hey,
vitaQuake is crashing when starting new game or starting benchmark after I've replaced pak0.pak with full Quake pak0.pak file and put pak1.pak next to it.
Desktop clients like Darkplaces an…
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So, I've been thinking about how we have qforcer and guard in different colors, and it got me thinking: why don't we implement full 24-bit color pants and shirt modulation like DarkPlaces has? This wa…
Paril updated
7 years ago
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`Copy "id1" folder from the Quake folder to the folder where you put WebQuake.htm.` - I can't find this folder in repository.
Without this folder I'm getting http://198.211.127.71/quake/WebQuake.htm "…
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I run Ubuntu MATE 17.04 with the latest firejail built from git.
I have Xonotic installed from playdeb, but I had the same issue with the "regular" version from Xonotic's website.
If I do "locat…
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Mara pointed the following potential issue out that at least affected q2 ports in the past:
We should check if we get many/large prediction errors (`cl_showmiss 1`) in multiplayer, and if it goes awa…
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Under my linux desktop the map loads after a few seconds with a few issues that can be seen in the console history. This is for the object error.
======OBJECT ERROR======
server EDICT 5181:
ab…
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Please, add soft shadows (smoothing shadows) support!
Also, please add the _**compiled**_ _**win64**_ _**build.**_ I think many people need it))
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You know when Trenchbroom is opened that dialog box pops up saying Hexen 2, Quake or Quake 2?
Well could you add a scroll bar and Half-Life 2 support plus Quake 3 support?
I want to make a game us…
ghost updated
7 years ago
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So we can have "replays" of games.
See quake, quake3, darkplaces, UT, etc for an example.
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OK, so I was testing a quake [map](https://raw.githubusercontent.com/plankatron/quakemash/master/map-merge/e1-4.map) for [someone](https://github.com/plankatron) else and its large in file size.. 21MB…