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I finally managed to get it to work :) It turned out that the main obstacle in making these two types of animation cooperate with each other has always been the fact that the `boneMatrices` passed to …
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I use Max3DSParser in gold release to parse this model :
https://github.com/liaocheng/away3d-particles-system/raw/master/example/snow/model/snow.3ds
The output has 396 vertices .
But if I use the be…
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It seems that most FBX models that you can get from XNA samples don't compile with ToolkitModel.
I get this for each one:
[code type=csharp]
Unexpected exception while converting ... Model.fbx : Ass…
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Hi Everybody
The article for Three.js in Wikipedia has been deleted.
http://en.wikipedia.org/wiki/Three.js
The text of the deleted page is still available on Facebook:
https://www.facebook.com/page…
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The default Autodesk COLLADA exporter used in 3ds Max 2012 does not export skeletons as expected. Unlike OpenCOLLADA no tag is created to reference the root joint. My current implementation relies on…