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MWE:
```julia
julia> using Oceananigans, OrthogonalSphericalShellGrids, ClimaOcean
Precompiling ClimaOcean
3 dependencies successfully precompiled in 9 seconds. 216 already precompiled.
jul…
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I have trained a nerf using nerfacto and I want to generate a 360 degree video using `ns-render`. How to do that? How can I auto generate camera paths which I can use for rendering without using viewe…
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Add support for angles.
In the current iteration, if you move for example from rev 0.9 to .01, instead of moving the shortest part, it will go back doing the long direction.
now if I go from 259…
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It'd be helpful if it was possible to configure the portion of the gauge which is has values displayed. I'd like this functionality to create a 360-degree gauge to represent direction. Similarly, it…
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Can I create a full range of rotations so I can have a quality output at all angles? for example 360 degrees.
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### Tested versions
Reproduced in v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Garuda Linux #1 ZEN SMP PREEMPT_DYNAMIC Thu, 12 Sep 2024 17:17:51 +0000 - X11 - GLES3 (…
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Some laser rangefinders cast rays on 360 degree and publish messages with ``angle_min=0`` and ``angle_max=6.28``. But algorithm only uses rays from 0 to 3.14. Other rays drop in function ``obvious::S…
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How do we measure angles? In degrees. What's a degree? Well, it's 1/360th of a circle.
Why 1/360th? Why not 1/100th? I mean, 360 looks like a weird number, and it's not like we're using Babylonian …
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Hi,
Thanks for your work.
Can we use equirectangular images as a dataset?
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The idea would be as you make noise, some zombies come from random directions to "investigate". They spawn, so the idea is that the zombies were far enough away to hear but too far to be seen "in the…