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Hi,
It would be totally awesome if you could provide the tool's features as an API served from a single JS file!
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Some sounds are used in a loop. For example, the "typing/writing" sound which is played when the text is being "created/transitionedIn/appeared", is repeated over and over again until the text is comp…
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An UI application with sounds can be set up to have general audio settings and general sound players to provide to the application components. Then the components can subscribe to the provider to use …
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## Description
There is a new type of game engines out there that many indie developers seem to be hopping on.
The fantasy console.
https://tic.computer/
https://www.lexaloffle.com/pico-8.php
h…
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Hi, I love the library and I have the basic functionality working but I'm confused by some of the docs.
I'm trying to access the "stereo" method of a Howl by following the example given in the read…
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I currently use requirejs but not for load howler because my libraries are dynamically minimized server side.
```
if (typeof define === 'function' && define.amd) {
define(function() {
retur…
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I can enable the sound on iOS if I tap with one finger, but Howler.ctx.resume() does not work if I use multi touch. Also, the sounds pile up until I click with one finger and are played all at once.
…
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The method of replicating is really convoluted I'm not really sure whether you guys have encountered it its probably even not a HowlerJS issue but webAudio api implementation on MacOS. It's a stab in …
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I want to use this in a Angular 2 App. Is this possible?
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On my android device audio plays when the screen is locked.
Now I got a report that the audio stops playing when the screen is locked on iOS. Unfortunately I can't test it because I don't have an i…