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Can you open all the bvh on your display web page?
ejuoy updated
1 month ago
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"I spoke with someone on facebook the other day and i was told if I had problem uploading a file, to send to you and you would check it out on your end. Attached are a couple of the files I had troubl…
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Hi @KevinLTT ,
Thanks for your work! I was stuck in a issue when I use pose2bvh to convert our 3d pose to bvh which is used to finish motion retargeting: bad retargeting result is generated …
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Fonte de pesquisa
Personagens: [https://www.mixamo.com/#/?limit=96&page=1&type=Character](https://www.mixamo.com/#/?limit=96&page=1&type=Character)
Animações: [https://www.mixamo.com/#/?limit=96&page…
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First of all, great tool for me to use as a non-3D artist. This makes life much easier to use some basic characters and animation in Godot, but...
I encountered some different issues when using you…
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### Description
Here are two FBX models, one from Mixamo, one from Unreal:
https://rawcdn.githack.com/trusktr/assets/fe18e72007bafeaa6d37f3c4a5816fd3da63e413/mixamo-michele.fbx
https://rawcdn.git…
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I have tried this plugin with assets from Mixamo and worked perfectly. However, when using with another set of assets, the characters are getting distorted. I believe I have all the parameters correct…
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As mentioned in the paper, this retargeting has been tested. Could you share the inference code for this? I see the `bvh_parser.py` reads skeleton structure for this dataset, but on trying myself, I f…
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It will not be easy, but there should be a way to map the animations of the mixamo rig to the MAX rig. Artists can already do this manually, is there an automated approach?
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Thanks for your contribution to the community. I have three questions about the training data.
1. According to the appendix of the NKN paper, they used 1656 motion sequences. Why do you have 1952 m…