-
In-game, the percussion note limit is 26 notes, not 24.
-
### Issue type
Muse Sounds bug
### Bug description
For Timpani, it looks like a 4 drum set up was taken into account but there is often a 5th drum that is above the current range.
Vibraphones u…
-
Extract and transpose only the harmonic signal independently from the percussive signal.
* [Harmonic/percussive separation using median filtering](http://dafx10.iem.at/papers/DerryFitzGerald_DAFx10…
-
**Describe the bug**
When playing audio files from Super Mario RPG, which uses the Square/Suzuki driver, several of them sound strange.
After some investigation, it turns out this happens when one…
-
Cymbals and snares are not audible on the current build.
The best example I have of this is Super Solvers: Treasure Cove
Here is how it _should_ sound. https://www.youtube.com/watch?v=GhHqGp_tmBc
c…
-
Adding Sound IDs for marching percussion instruments will allow them to be identified uniquely.
I would propose using these sound ids.
sound id="drum.snare-drum.marching"/
sound id="drum.snare-l…
-
Hi there, this editor looks awesome.
I am not able to add a new drumkit instrument. Are you planning to support that?
It is supported by alphatab (https://alphatab.net/docs/showcase/special-tracks…
-
### Your idea
Non-tonal percussion import/export via MusicXML should be improved upon.
Very simple parts have odd behaviors when importing and exporting within MuseScore
Importing MusicXML parts …
-
I've run into further issues with IBK file conversion. It appears that unlike other bank file types, IBK files do not have separate banks for melodic and percussion instruments, instead this is determ…
-
**block** [seko:00140](http://urn.fi/urn:nbn:fi:au:seko:00140) (wood blocks) BT percussion instrument
- Lyömäsoittimena käytettävä ontto puupalikka.
- A hollow block of wood used as a percussion ins…