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> **Is your feature request related to a problem? Please describe.**
**Could you add a Utility that displays common Aspect Ratio's of Simulator Devices?**
The RocketSim Utility "*What the erro…
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Hi,
I was hoping to use this library to render some pixel art for a game I'm making by composing various pre-drawn images and shapes together. The issue I've encountered is that if you use an image i…
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_Imported from Trac. This issue originally by *_agoode*\* at 2009-02-19T16:59:00Z.*
When reading parts of a slide in chunks, the order seems to matter. This should not be the case-- the drawing of th…
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I found in settings UI adding `upscaler_for_img2img` field. Tried it. But nothing seems to work. The picture is upscaled when scale is changed from 1 to 3.34, but this is not wrapped in request body (…
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The latest release of ScummVM I've tested (2.3.0git15811, Apr 28 2021) allows the command "--stretch-mode=pixel-perfect" to enable pixel perfect. ScummVM will increase or decrease the scale of the gam…
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from @LanceDH
That said, have you actually tried messing around with turning of snapping to the pixel grid and setting the texelsnappingbias to 0?
not sure what those are/to be searched for
m…
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Implement design on
https://www.figma.com/file/dWyAjkHNo1bzCeFiEkhtxv/CrossKnot?node-id=140%3A754
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Hi, many thanks for creating Pgzero, it's working really well at our Coder Dojo in Brighton :)
I've hacked together some code for pixel perfect collision detection, would you consider adding it to …
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I noticed there is some weird not pixel perfect issue with Moonlight decoding seen here:
Original host image:
![image](https://github.com/moonlight-stream/moonlight-qt/assets/6721083/48209798-29…
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Checkboxes in Lab Preferences are not align with pixels on non-retina (external display) screen.
Here is zoomed image:
![Screenshot 2021-07-06 at 14 48 20](https://user-images.githubusercontent.co…