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hi, i was thinking about the mod and about some interesting plants in other mods and i was thinking about some cool features, if you are interested:
- the ability to define plants hangable from the…
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### **Suggestion: Ancient Biome Inspired by Old Valyria**
Introduce a rare, mysterious biome to the **Ice and Fire** mod that evokes the grandeur and danger of **Old Valyria** from the *Song of Ice…
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Given that the mod allows for the creation of completely arbitrary plants, it should also allow for the usage of completely arbitrary textures for those plants. In order for this to be implemented, th…
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It seems, drops from crops completely broken in latest version of mod. I have no seed drops, and no crop drops, when harvest plants, added by mod at any grow stage. Server version 1.18.7
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### Describe the mod
JurassiCraft is a mod introducing prehistoric content into Minecraft! This mod allows you to create dinosaurs by extracting DNA from fossils and amber, and putting that through a…
AFCMS updated
2 years ago
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https://github.com/chromiecraft/chromiecraft/issues/4348
### What client do you play on?
ruRU
### Faction
Both
### Content Phase:
61-64
### Current Behaviour
At the moment they h…
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Using the 1.12.2 version of the mod, the textures completely disappear for a large number of the plants from the mod The Midnight. Almost all of them, in fact. Disabling the mod doesn't even seem to f…
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Maybe this is stupid, but I can't get the launcher to find the downloaded mod files. The Plants vs Zombies mod is either a jar or zip file, but the launcher only wants a js file. How do I make it wo…
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Plants from mods such as Biomes O' Plenty do not respond to bonemeal when it is used on them with this mod. No configuration options are provided to add these in either.
Minecraft 1.12.2, mod versi…
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Hi,
in order to support the "Farming Redo" Mod, the individual Plant *_redo.lua files can be modified to set (the variable) germ to = "_1", when the case of 0 takes apply.
The Plants get then, w…