-
**Describe the bug**
Root Motion Animation Editor has a new issue with Follow Character preview, this is been seen at lest 3 nightly builds in a row.
**Assets required**
[!Important!] Please pr…
-
**Describe the bug**
Importing an FBX file into O3DE prompts a parsing failure and attempts to merge a mixture of static and skinned meshes, which will fail later on buffer generation.
**Steps to …
-
### Godot version
4.1 stable
### System information
macOS, Android, iOS - all renderers
### Issue description
We're making a mobile game, and we were getting poor performance on Android…
-
**Godot version:**
v3.3.1.stable.official
**OS/device including version:**
OS: Arch Linux (I don't know how to provide a version for this)
**Issue description:**
I have an `Animatio…
-
## Unravel TWO
#### Game Update Version : 1.0.0
#### Current on `master` : 1.1.243
#### Graphics Backend : Vulkan & OpenGL
Loads and plays as it should.
#### Hardware Specs :
##### …
-
**Describe the bug**
[Animation] In the track view editing mode, the progress can be saved only on the main screen. Compared with the sequence and other function windows of UE4, the usability is poor…
-
It can be fully displayed only on a small screen, but not all content can be displayed in full screen mode.
![3](https://user-images.githubusercontent.com/11291839/129353953-9c50386b-1414-49d6-b3bb…
-
### Description of the issue
Every once in a while, the game will crash for seemingly no reason. It tends to happen in areas with a lot going on. It tends to consistently crash in the starting Sky Te…
-
Following up of TPAC 2023 discussion.
I would like to highlight another possible scenario which I believe can be relevant for this API and would be interested hearing feedback on this.
In Excel …
-
## WarioWare: Get It Together!
#### Game Update Version : *1.0.0*
#### Current on `master` : *1.1.201*
#### Graphics Backend : *Vulkan and OpenGL*
*Both Vulkan and OpenGL work really well …