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Unless I want to do a lot of geometry, will likely just suggest some hit numbers. Twin-linked re-rolls blast, and for flamers lets you re-roll wounds.
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@LulsCupcake you can write what all you tried here
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This issue will be worked on in Unity by navigating to the following path: Project > Assets > Scenes > DemoPrincipalScene. The weapon model to be implemented can be found in Assets > PolygonSciFiCity …
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Any remaining weapons not added
- [ ] #690
- [ ] #873
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When modifying `generic.attack_damage` of an item, as I have understood it through observation, it does not actually work as expected. For one, it resets `generic.attack_speed` to the default of a pla…
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Currently weapon animations are pretty boring. The weapons rotate 90 degrees down and then back up at a constant speed. It would be better if they looked more like swings, so had acceleration and more…
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is it possible to see the prices of weapons and armor when you hover over items?
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In Vice City, when firing the Revolver, it ejects shell casings as if it was a self loading firearm, which it shouldn't happen with this kind of weapon as the casings are contained in the drum, could …
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Using a longsword (tested with Fellblade and attuned dino) that's favored (Sovereign Host and/or T4 KotC Knight's Training, also the toggle for Favored Weapon is on) the damage bonus from T1/2/3 Comba…
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Hard to describe this properly:
- Stand on ledge
- Equip weapons
- Press Look
- Press foward
Expected: Lara looks.
Instead: She falls down because it now takes the game longer than before to r…