-
Solved the problem by setting on tracking first TouchPoint on PressGesture from PressGesture.TouchPoints array, and setting off on ReleaseGesture.
But this is not really obvious. Or am I doing somethi…
-
Here's my setup:
Root RevealViewController has 'Front' as a UINavigationController and a 'Right' as a normal UIViewController.
The Front UINavigationController then has a 'RevealViewController' with…
-
Hi! @romaonthego
Can you help me?
set the side propertys for Simple Example
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions method.
sideM…
-
Hi
I am trying to use TouchScript to create a xxxx that moves the camera around an object, zoom and rotate (modifying the _Transformer2D.cs_). The problem is that the **SimpleScaleGesture** and the *…
-
Today I came across the following issue. I wanted to run my unit tests after some changes to the program and suddenly the application crashes when I hit Product > Test. I subclass a UITabBarController…
-
It would be great to have double-tap, two-finger-tap, etc support in TapGesture (and in PanGesture/etc, but one thing at a time perhaps).
Apple's UITapGestureRecognizer has, as an API example:
numbe…
-
So I had a calendar where user can drag between dates and its uses pangestures. Since I have added RESideMenu, that calendar stopped working even though I
`[self.sideMenuViewController setPanGestureE…
-
My Pane viewController has a UIView subclass with the following code in the init function:
``` objective-c
[self addGestureRecognizer:[[UIPanGestureRecognizer alloc]initWithTarget:self action:@select…
-
I have a Pan and a Scale gesture attached to one gameobject. I want to pan whenever i touch with 1 finger, and i want to scale whenever i touch with 2 fingers.
If i make them friendly, i pan and scal…
-
I ma having an issue with the first view to this project. I had to use the FirstView as a rootViewController to a navigationController. I didn't have to do this up until now, however I placed a Sear…