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Game - Day of Defeat: Source
An issue in Day of Defeat: Source occurs when you reload the P38.
Regardless of whether or not you have ammo in the clip, the weapon will always play the full reload.
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Hi,
Thank you for the hard work here. Just wondering what are the GPU requirements to be able to create an avatar? Is a 3090 24GB sufficient? If so how long will it take?
Also is it possible to…
gt732 updated
8 hours ago
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#### Your system information
* Steam client version (build number or date): Wed, May 17 9:36 PM UTC -08:00. I installed Steam through the deb on Steam's website.
* Distribution (e.g. Ubuntu): Kubu…
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**Godot version:**
5e837b3f13ab1e3b31bb8d705e87820fa4eff21e
**OS/device including version:**
Win7
**Issue description:**
An Animation in PackedScene with an AnimationPlayer with a…
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**Describe the bug**
One CPU core is maxed out, and therefore the audio-playback will start to blubber. I do suspect a bug in the synchronization API of progwrp.dll
"Supermium 122.0.6261.152 (R6) …
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**Describe the bug**
When the Animation Editor is launched for the first time and a new actor is loaded, the title on the Skeleton Outliner window tab overlaps with the other text _Node Prope_.
Cl…
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### Bug or Regression?
Bug
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at commit 9e781040d9067c2711ec2e9f5b47b76ef70762b3 (props: bump version to …
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![image](https://github.com/magic-research/magic-animate/assets/47073420/6a8b4ca1-6e62-4ce5-9209-e6226cfbeb42)
```sh
44%|████████████████████████████████████ …
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Nice lib!
Just wondering if you've found any use case for `translateZ()` ? or `translate3d()` for that matter?
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![image](https://user-images.githubusercontent.com/3451886/53647616-eec97e00-3c0b-11e9-9d10-110fbbfec2de.png)
1. View tileset from below
2. Try to zoom on.
```js
var viewer = new Cesium.Vie…