-
It's very small and the text is nearly unreadable.
Also fullscreen mode doesn't react to orientation changes.
(Probably affects all ZillaLib demos)
-
### Describe the bug
Using this along side the canvas renderer causes the game to infinitley load on the mojang studios screen
### To Reproduce
Steps to reproduce the behavior: Run Minecraft …
-
When using default options, the output of the final html code removes the entire kontra source. Debugging shows that the `unused` option of Terser seems to think the library is unused. When setting th…
-
## Market Window Redesign
### Issue Description:
The goal of this issue is to redesign the existing market window in the **DemoPrincipalScene** to make it more visually appealing and consistent wi…
-
### Description
When running GameMaker GX/WASM exports on Itch.io and Newgrounds (and probably other sites too), inputs may not always be detected by the game.
A workaround for this issue is includ…
-
i have the 0.50.4 version of NW.JS Arm build on my raspberry pi.
the problem is when i redirect to a html game ( url ) that requires web assembely or webGL... it just errors ; Webgl is not supported …
-
**Name of Game**
Pac Man
**Description & features**
Pac-Man is a classic arcade game recreated in ReactJS, where players navigate a maze, eating dots while avoiding ghosts. Power pellets let Pac-…
-
**This is a very big maintenance project, and a very big task which will be performed after #1, #39 and #95 have been implemented.**
This issue will solve #108.
Right now, the ordering of variou…
-
While trying to run my game in the browser after compiling to wasm I'm getting the following error as well as many similar others. Basically every type of input gives me this error. I have no clue how…
-
### Tested versions
- Reproducible in v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX…