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As you can see, the effect sets the `system.uses.max` property and does function properly, but it doesn't show the modified use count under the `Charges` column on the character sheet. Manually settin…
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The effect system is much simpler than the type system. With the current representation of effects, it is impossible for tuple projections or record access to propagate effect information correctly in…
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From discord
Card example: [[The Master, Multiplied]]
Effect’s choosing text must use game log names instead id names for compatibility with auto-answer system (right click menu on yes/no button…
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**Describe the bug**
I tried to just create a fix in github and push it to you but there is an issue with the merge. I think it had to do with new lines but it doesn't matter. Essentially you were ge…
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We should probably delay the system restart a tiny bit to give Flutter a chance to render the press effect.
Originally reported by @hellsworth:
> When you click Restart at the end, the green Res…
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### Describe the bug
when using `goto("...", { invalidateAll: true })` the destination page is navigated to before the parent layout has updated. if the child page relies on anything from the layou…
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Sorry. Newbie here.
I have problem with VS 2015 and 2013. If I run this does it have any chance of causing any "strange behavior" in my system ? Such as deleting any necessary things (.NET or s…
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### Quick summary
Water effects on killzone 3 have been broken by #15683.
On previous RPCS3 releases it was ok (on par with PS3).
Attached pictures of PS3's effect, RPCS3's correct effect and RPC…
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### EasyEffects Version
7.1.6
### What package are you using?
Flatpak (Flathub)
### Distribution
Fedora workstation 40
### Describe the bug
I have very loud sound system, and for preventing ear…
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### Description
Running any Espanso macro has a side effect of truncating the contents of the system clipboard.
### Steps to reproduce
1. Copy large text content, > 2k
2. Paste into a blank file t…