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Attempting to solve using the `-qi` flag results in Conjure reporting a bug. Replicable across various essence files, including one of the tutorial examples, so doesn't seem to be related to the conte…
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```
Some essences are exceedingly rare. Most noteably, blessing and knowledge.
Nether and Chaos are also considered rare, but that's not necessarily a bad
thing.
```
Original issue reported on cod…
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# :grey_question: Contexte
Nous sommes entrain de construire un produit complet mais actuellement le packaging/casing est assez brut : l'idée de cette issue est d'améliorer cela en proposant un cas…
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### Modpack
FTB Evolution
### Modpack version
1.3.0
### Launcher
FTB App
### Has the pack been modified
No
### Log Files
_No response_
### Describe the bug
Through JEI, the recipe to make r…
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Clip: https://streamable.com/9eu5e0
Description:
When doing multiple clicks in 1 tick, rune pouches often display the wrong amount of stored essence. It doesnt happen every time, but it happens qu…
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Likely a vanilla bug but since this mod also does bug fixes I posted it here in hopes that it might be fixable
![image](https://github.com/user-attachments/assets/bbe23580-4d45-4156-be3d-248db6df4ee6…
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I don’t know how, but I discovered an unusual bug, the essence of the bug is that the turret worked, killed enemies, but the sapper didn’t get away, that is, the turret worked but received damage from…
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In essence, I want to be able to have a block listener handler that uses `debug_traceBlockByNumber` or something else so I can track in / outs of balances. I'm happy to help sponsor the work.
For …
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Goals:
- Reexamine, then establish more formal mechanic to element associations
- Consider if effectiveness should stay at 2 and/or 0.5
- Consider the introduction of modifier that changes effectiv…
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The omnipotrimp had dark essence, and hovering over S stance showed 1 enemy left in the zone with dark essence. Upon killing it however, the message in the log said that 1 enemy in the zone still had …