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_From @bryc on February 27, 2017 0:50_
A number of GBx emulators support basic features of the SGB like custom palettes and borders. To name a few, VBA-M, KiGB, bgb, Gameyob (DS) and Lameboy (DS). Un…
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There is a custom BIOS from Cult-of-GBA [https://github.com/Cult-of-GBA/BIOS](https://github.com/Cult-of-GBA/BIOS)
_A Game Boy Advance replacement BIOS. Written completely in ARM assembly from scra…
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[Mesen](https://github.com/SourMesen/Mesen2/) supports to an extent of [movie file recordings](https://github.com/TASVideos/tasvideos/files/15106230/Mappy.zip) as well as multiple systems being: NES, …
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This is not a bug but a feature request to display the default Super Game Boy bezel on GB/GBC games when Super Game Boy option is enabled and the games are not SGB enhanced. Currently the core display…
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Would it be trivial to add Game Boy Pocket to SameBoy as a device type? Someone just cracked out homebrew that depends on that being available. I honestly didn't even realize it identified itself as d…
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data that tell thing like screen width in pixels.
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This would be a little more visually pleasing than the macros we are currently using.
- [ ] The `GAME BOY` logo is the easiest one: run it through `rgbgfx -d 1`, and skip every other byte of the ge…
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A number of GBx emulators support basic features of the SGB like custom palettes and borders. To name a few, VBA-M, KiGB, bgb, Gameyob (DS) and Lameboy (DS). Unfortunately the VBA-M libretro ports are…
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### Please, describe what you get
With the lib (libSceNgs2) enabled, `Super Meat Boy!` goes ingame.
### Game version you are using
01.00
### Current game status
Ingame
### Your emulator version
…
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Robopon Sun Version for the Game Boy Color crashes immediately on opening. A splash screen doesn’t even show up. This is also true for the original Japanese ROMs: Robot Ponkottsu Sun, Star, Moon, and …