-
Whenever changing something from Regular Press to anything else or changing something like the dpad to emulate the joystick, steam always applies haptics. Does anyone actually like this functionality?…
Aepoh updated
3 weeks ago
-
Fairly straightforward, allowing strength as a source for haptic SFs would enable creating more dynamic feedback.
![haptic](https://github.com/user-attachments/assets/51ae63e6-2d12-4a7a-9a85-943a1381…
-
**Please submit only one feature request in one issue!**
**Is your feature request related to a problem? Please describe.**
It would be great to have support for the haptic feedback for the Wi…
-
I'd like a for a feature to be added that allows the controller haptics to be controlled by OSC
-
# Bug report
## Checklist
- [•] I'm using the latest release
- [•] I've searched for existing issue
## Environment
- Unity 2022.3.11
- Nice Vibrations 4.1.2
- iPhone 15 Pro - iOS 17.1.2
…
-
### Describe the bug
Media player isn't hidden for me, and I'm getting haptic feedback only when opening quick settings - not when clicking on tiles.
### Steps to reproduce
1. Open Iconify
2…
-
To ease validation and implementation, it would be best to avoid microsyntaxes in JIM wherever possible, and use JSON structures instead. The following microsyntaxes could be converted:
- Haptic and …
-
### Description
On iOS, it's expected that the system gives small haptic feedback when using pull-to-refresh. This works by default when using ``. However, when passing a `tintColor` prop to ``, th…
-
## Request for Mozilla Position on an Emerging Web Specification
* Specification Title: Gamepad API Trigger-Rumble Extension
* Specification or proposal URL: [MSEdgeExplainers/explainer.md at main…
-
**Describe the bug**
Switch component doesn't play haptics feedback on change but according to https://developer.apple.com/design/human-interface-guidelines/playing-haptics it's recommended.
**How…