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https://jolt.a16zcrypto.com/usage/troubleshooting.html#insufficient-memory-or-stack-size
Currently, the tracer will error out with nondescript errors like `Unknown memory mapping 7FFFFE04.`
The …
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### Tested versions
4.2.2
4.3 beta3
### System information
Godot v4.2.2.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 32.0.15.5599) - 13th Gen Intel(…
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Re: https://docs.google.com/document/d/177YrqXs6DzGFeOpey1eGmSMJZ3pWHOpZPil2yIU_x7c/edit#
> Are we answering “Doc Downers”:
Hannah McKenzie
13:50 14 Nov
Common examples of doc-writing negativi…
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Hi!
I'm interested in comparing Newton Dynamics with [Bullet](https://github.com/bulletphysics/bullet3), [PhysX](https://developer.nvidia.com/blog/announcing-nvidia-physx-sdk-5-0/) and more recentl…
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Although I am not sure on your exact plans for the project and whether 3D-based games would be the main target for the Elven, I would suggest experimenting adding a 3D Physics engine at some point of …
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It would be great to be able to use stiffness or frequency for springs in the Jolt joints. While you can just use the regular joints if you want to use stiffness, these don't allow for breakable joint…
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What is thy suggestion?
For RDM: Add option to Replace Jolt/Scorch with Verstone/Verfire when the Veready procs.
I see why it's done the way that it is currently, so that if both Verstone and…
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FYI @johnmccutchan
1. Encountered this over the weekend. This error occurs at runtime while creating a rigid body:
```
[ERROR:flutter/runtime/dart_vm_initializer.cc(41)] Unhandled Exception: Un…
bdero updated
5 months ago
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Without the source code for the Jolt and JSLT evaluations it's hard to evaluate this comparison. I realize this may be only for your own purposes, in which case it doesn't matter, but for others to ju…
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Because of Suspense/Async initiation issues with Jolt @isaac-mason's original library created a global object called `Raw` and accessing it was done with `Raw.module`
The jolt demos don't have to d…