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### **NOTE FROM PROTON TEAM: The game will not currently run stably on NVIDIA, we don't advise to attempt to run it; if you do, please do NOT report additional issues about this known problem. Please …
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I have [a long comment](https://users.rust-lang.org/t/rust-as-a-high-level-language/4644/72) at the Rust forum (some of the inspiration came from @keean linking me to Sean Parent's [video](https://you…
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It offers a better compression
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Create table for words and nouns. Query it when generating usernames
Reference: https://stackoverflow.com/questions/8674718/best-way-to-select-random-rows-postgresql
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I will continue the discussion here, until or if @keean can get Github to restore the thread. Luckily I still have a copy of the deleted #35 thread loaded, so I can copy and paste from it. If the orig…
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@brunodebus and @mouse256, trying to use this way to reach you (e-mail didn't work so far):
This is Víctor Mayoral Vilches, working at OSRF. Esteve contacted you a while ago showing our interest in…
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# Compatibility Report
- Name of the game with compatibility issues: Elden Ring
- Steam AppID of the game: 1245620
## System Information
- GPU: RTX 3080
- Driver/LLVM version: NVIDIA-SMI 510.47…
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After reading #1771, I wanted to test presets placed in a system config folder.
In addition to the common local config `~/.config/easyeffects`, EE looks into system folders given by `g_get_system_c…
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**Update:** @vertigo235 set up a Discord server for this issue, if you'd like to discuss/work with people on the problem. Here's the link: https://discord.gg/hYUjSnW
This issue has been closed afte…
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### Summary:
Traditionally, the density of fragment shader invocations for a given triangle is constant across the framebuffer. Due to performance constraints, a graphics renderer can't always afford…