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It is possible to use the "Add Controller" button and add the Nintendo Switch N64 Controller using the "Add 3rd-Party Controllers" mapping window, but this does not map the joy stick if mapping a "Pro…
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Trying to sync with Nintendo Switch and PC work fine, but trying to sync with bluetooth modules that require holding the sync button while turning on the controller do not work. For example, when tryi…
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Title largely sums this up. If a Switch controller is connected, FSO will crash with an assert from SDL_JoystickOpen.
```Assert: "_joystick != nullptr"
File: joy-sdl.cpp
Line: 540
Failed to open…
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Hi everyone,
I would like to request the support for the official Nintendo NES controllers for the Switch (see here https://mynintendostore.nintendo.de/nintendo-entertainment-system-controllers.htm…
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I see support for both Xbox, DualShock, and Steam Controllers, but none for the Nintendo Switch/Wii U Pro Controller. It would be nice to map aiming with the gyro controls, for instance, as well as ta…
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#### Problem description
I'm trying to use this with my Nintendo Switch Pro Controller. It seems to be supported, but seems to only connect when I have it plugged in via USB but doesn't connect on …
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### Game details
SCPS-45412 Metal Gear Solid - Integral (Japan, Asia)
### Description of the issue/bug
Hello. I want to say that I'm grateful because someone is keeping the Nintendo Switch po…
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### Ebitengine Version
github.com/hajimehoshi/ebiten/v2 v2.8.1
### Operating System
- [X] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
-…
bin16 updated
1 month ago
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When configuring the Nintendo Switch Pro Controller and hitting add, the a b and x y button assignments are switched.
It is easily fixed, but may lead to confusion.
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0.9.0 works fine for USB-c wired Nintendo Pro Switch Controller (and previously 0.8.4)
0.9.0 when opening mGBA, switch pro controller lights up, syncs, works as expected.
0.9.1 when opening mGBA, sw…