-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
## Description
When playing a vertical arcade game and opening the RetroArch menu while using the Ozone menu driver, the selected item box is rotated 90° clockwise and makes menu navigation almost …
-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
```
This isn't the music fading (issue 37).
After going through a warp (such as at the start of level 1), the music stops.
Pausing/unpausing the game restarts the music.
Comparison video (from 1:42…
-
```
What steps will reproduce the problem?
1. Download the POKEY versions of the homebrew game here:
http://atariage.com/forums/topic/190980-pac-man-collection-pokey-with-small-dots
is-it-possibleatt…
-
```
What steps will reproduce the problem?
1. Download the POKEY versions of the homebrew game here:
http://atariage.com/forums/topic/190980-pac-man-collection-pokey-with-small-dots
is-it-possibleatt…
-
I use your great library for live visualization of the state machines driving a Pac-Man game implementation (https://github.com/armin-reichert/pacman).
There is an integrated dashboard showing 4 st…